Make 10 Pop
A free number bonds game. Tap two bubbles that add up to 10 and watch them pop. Ten-frame dots and read-aloud help children who are just starting out.
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How to play
The board is full of numbered bubbles. Tap one bubble, then tap a second bubble so the two numbers add up to the target. If they make 10, both bubbles pop and new ones float in. If they don't, the bubbles wobble and the game shows what the first number really needed.
On a computer, click the bubbles, or use the arrow keys to move between them and Enter to pick one. Press P to pause and F for full screen.
Two ways to play
Relaxed has no clock. Pop 15 pairs at your own pace and earn up to three stars for careful play. If your child gets stuck for a few seconds, one bubble from a matching pair starts to glow as a gentle hint.
60-second rush is a race. Pop as many pairs as you can in one minute. Five pairs in a row earns bonus points.
Help for early learners
Turn on ten-frame dots and every bubble shows its number as dots in a ten frame. A child who sees 7 dots can count the 3 empty spaces to find the partner. Leave Say pairs out loud on and the game says each pair, like "seven and three make ten", so children hear the bonds as well as see them.
The number bonds to 10
There are only five pairs to learn, plus 0 and 10:
- 1 + 9
- 2 + 8
- 3 + 7
- 4 + 6
- 5 + 5
Once these are automatic, a lot of math gets easier. To work out 8 + 5, a child who knows 8 needs 2 to make 10 can split the 5 into 2 and 3: 8 + 2 = 10, then 10 + 3 = 13. This "make a 10" strategy is used all through first and second grade, and it only works if the bonds come instantly.
Four levels, one skill
Tips for parents
- Start with real objects. Put 10 coins or blocks on the table, hide some under a cup and ask how many are hidden. That is a number bond.
- Use fingers on purpose. Hold up 6 fingers: the 4 folded down are the partner. Ten fingers are a built-in ten frame.
- Say the pairs out loud. "Seven and three make ten" said a few times a day sticks better than silent practice. Leave read-aloud on in the game.
- Little and often. Two or three relaxed rounds a day beat one long session at the weekend.
- Move up when it's easy. When your child gets three stars with quick answers, try Make 20. The end screen tells you when they're ready.
For teachers
Make 10 Pop works on an interactive whiteboard as a whole-class warm-up: students call out the partner number before a volunteer taps. Use the 60-second rush for a quick class challenge, and switch on ten-frame dots for students who still need a visual model. There are no logins and nothing is stored on our servers.
Pair it with the printable number bonds worksheets and addition facts worksheets, or build a quick quiz with an answer key in the free math test generator.
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Questions parents ask
What are number bonds to 10?
Number bonds to 10 are the pairs of whole numbers that add up to 10: 1 and 9, 2 and 8, 3 and 7, 4 and 6, and 5 and 5 (plus 0 and 10). Knowing them by heart makes adding, subtracting and mental math much easier.
Is Make 10 Pop free?
Yes. It is completely free to play in any web browser, with no sign-up, no ads and nothing to download.
What age is this game for?
Make 10 is for children aged about 5 to 7, in Kindergarten and Grade 1. Make 20 suits Grades 1 and 2, Make 100 suits Grade 2, and Make 1 (with tenths like 0.3 and 0.7) suits Grades 4 and 5.
Can my child play if they can't read yet?
Yes. Turn on ten-frame dots so every bubble shows its number as dots, and leave read-aloud on so the game says each pair out loud, like seven and three make ten.
Does it work on tablets and phones?
Yes. Children tap bubbles on a touch screen, and the game can go full screen. On a computer they can click, or use the arrow keys and Enter.
Does the game collect any data about my child?
No. There are no accounts and no ads. Best scores and settings are saved only in your own browser on this device.